Showing posts with label Setting Idea. Show all posts
Showing posts with label Setting Idea. Show all posts

Thursday, 21 January 2010

Sound effects or music for our film.

A film always need a form of sound for action role play in any genre and setting:
Our film is to do with gangstas so we need to consider that guns are fired, maybe explosions occur, and shouting is involved.
Now when me and Ian were looking at this type of activity its a kind of problem to us, as we want our film as successful as possible, the guns and explosion noises are easy to cover but the major task was do we need a hint of music towards it and will it be effective??

We could of used soundtracks today but due to copyright we cannot be allowed to represent in our film we had a major impact on what we chosen?
So we had to look at other various things, we first looked at films but action films as it gives us a more easier choice and idea of what music needs to played either during a fight scene or when a major dilemma occurs m, maybe a powerful classical or a heavy and effective sound from a guitar.



So looking at films we came across this which we think is good in some ways:



So from this clip we get these types of forms:
Right at the start we get the sound of 10 machines guns going off, so me and Ian now have a idea what impact and devices it gives off to make it effective, this type of action could be used anywhere really and the sound is not to loud and not to silent which is good for an example.

From 0.22 you can hear the footstep of running which indicates that a type of action is coming into place and then the music starts to come into play and sounds of impact.

SOUNDS OF IMPACT: Hearing the sound of impact on this film they sound the weapons are being swung at a fast and high pace, this shows the impact of the anger within the character and how much it could hurt or kill. Also it indicates movement and can be fighting with weapons or just hand to hand combat which helps us more towards finding the best outcome.


TYPE OF MUSIC: The type of music that's been used for this clip is very effective but it may not be for the type of our film, the music for this clip blends very well with what goings on, its not out of place and not annoying and the type of music is classical, classical can show emotion of fights and passion of fight which goes well with maxtrix and it futuristic action. But it gives us a example of how music can blend into a fight scene we just need to find the right ingredients and genre to get ours.

So looking at our part we looked at the opening scene of snatch again and listened to the backing tune in the background and we thought........





SOUND EFFECTS FOR OUR FILMING: We found this was easy to come up with. As it gangsta type of film we need gun shots bangs crashes shouting and the sudden quietness when the action.

So what we're looking for is the sound of gun shots which is easy to encounter and from the example clip we can pick up the perfect sounds, we might come across a car scene but the only problem is no one can drive and we cant crash a car just for a movie clip as it costs a bomb to fix.

So we are looking for different routes for that maybe we have a character walking and then we put in the sound of car crash and then the camera moves the way the sound went.

Also from the maxtix clip we found that sounds of footstep starts off a action scene so we will use this as we are using a action scene.

The sounds of hands swinging we may do it shows the force of the punch but it may not be realistic and go with our film, but as we want abit of over the top we could use it.

DO WE NEED A MUSIC TYPE FOR THIS FILM?: To be honest I dont think it we need it, i think a sudden rush of guns and sounds of impacts will fit perfect and clean spoken lines for a characters when fighting a good example of this is




















So from this we can see the impact the weapons and gun shot surrounded can make a scene effective effective and successful, (ok there a hint of sound in the background) but the loudness of the impact covers over that, i say the louder the better.
Also when will smith dives and they use the effect of the bullet I think it's a brilliant effect of the bullet it shows the impact of a bullet and what it can do and also how the sound is transfered to this bullet makes it more effetive in ways of the impact and movement and the slow motion makes it whole idea, so if we can we might use this to slow the action and pase down and show how effective one character can be (maybe hunter or smig). (PS sorry for use of swear words and any things that harms your ears :P).

RESULTS: After me and Ian had a discussions about this in a lesson we came to a decision of just loud action, our film genre could use music but its not effective as a rush of action and lots of gun shots and sound, as our film is over the top action and gangsta we think its better just to have clean in your face loud action from start to end, just like the example of bad boys =).

Thursday, 14 January 2010

Audience Feedback on Pitches:

Looking at people points of view and I'm to be honest impressed with the errors we have made, now it gives me a more in depth idea of what we need improve on.

Looking through the feedback sheets me an Ian found out these issues:

  • Ian has been suggested to do Smig due to his appearance
  • Don't name the place lutterworth
  • Smig doesn't sound realistic due to his name

These are the issues we encountered and what they need to sorted about it, me and Ian came up with these solutions:

Smig in our eyes is a unpredicted character on the acting terms so we have to take this into consideration. So what we decided to do is for me and Ian and me and maybe James act out one scene being the character Smig and then looking back on the errors and see what people think, the problem we think is that if Ian is Smig who is going to be Hunter has he is a big and intimidating character which I think is perfect for Ian.

The second is very easy to fix up all we need to do is to descripe and my by find a gang slang term of the street / town for e.g thug ville or gangstas path etc. So me and Ian need to upload some scene picture and take it from there.

And the last one I like is because people have fallen into our kind of trap, the reason why we called the main character Smig because it is a sort and slick and go under a nickname and sounds thuggish aswel. Also our genre is like snatch action smooth and silk acting and unpredictable character which why Smig is a good name as its unusal and confusing which grabs people attension and is like "who Smig and what is Smig" which me and Ian think is a good technique. Maybe we could say Steve the Smig but then it like.

But overall we are please with these mistake encounters that now we have errors and we can produce them to make them even better and makes the film more successful.


Thursday, 7 January 2010

3 colour scheme

In this film we want to keep every thing as simple as possible and as we are creating a typical gangsta film with a scene of posh action and over the top we want to keep the picture as clear as possible.

The reason why we have come with a 3 colour scheme is that the auidence can enjoy the film in the best quailty as possible there not to much colour to disturb the picture (this may sound very indepth but it works!).

We did look at a action film named hero and this clip shows a contrast in colour which we thought was a pretty good idea at start:







In the 1st minute we see to good guys fight of a intire army, but we the colour scene of green, bright and easy to spot out, so what the director has done is put them in light colours so when they are in the fighting scene they stand out to a whole crowd and is more visible to see where the fighting is and the more "impact factor" upon it.



Then at 1:00 a very cleaver and epic setting is used green sheets are used for this fight scene, this could relate to the curtrual as china is a very mstical place and is full of wonder which this effect in the film relates and works very well in this type of film. Also the costume that the good guy has on gives him a upper advantage for camoflarsh and makes the film more affective and exciting due to tense action, also the film is over the top fighting which shows off a even more in depth example towards our final design as we want a hint of over the top action.



But then when we where looking at our type of film there to muchs colours going on and as ours is a gangsta type of film we needed a grimey and dull setting but a hint of over the top - which red is a bright colour and is the symbol of blood (also is a common colour).

So the colours that I will think work and Ian has agreed on is blue,black, and red.
The resason why we choosed these colours are:

Light beach Blue: It's a formal but kind of bright / dull look, its a sort of calm and bland hint and it most effective for the charater ricky and also the sky (daylight). It could also be used as a twist someone may look nice and formal in a blue t shirts but on the inside of them they could be part of a gang which ricky is involved in.

Black: Dark and dull brings out the rough side and atmosphere, perfect use for the clothes on hunter, smig, and four finger jones. Also Black is the color of objects that do not emit or reflect light in any part of the visible spectrum; they absorb all such frequencies of light so the picture for the setting will be easy to watch upon. Also it could bring outs the phyical side and rough stereotypes which we need. Also it brings out posh cars and guns which is perfect for our film e.g. James bond.

Red: Brings out the loudness of the film, loud and in your face, red is a bright colour and is easy to use in this type of film. It resembles blood, anger, crazyness, fire etc. Also Red is any of a number of similar colors evoked by light consisting predominantly of the longest wavelengths of light discernible by the human eye. So what it does is out goes all the colurs and makes you see the impact from such things as blood splatters and explosions which i said blends well and effective with our film.

So from this we can aim at the main colours to make our scene alot more easier and also back-ups some question on why we choose this kind of setting.

Wednesday, 6 January 2010

Lighting effects camera angles and acting for our scenes.

LIGHTING EFFECT:


Looking at our film editing we need to consider the lighting effects for our scenes.

Now the start scene is 2 actors in one room, Smig has been pulled in to have an interview with a police officer, so really looking in lighting terms we need a dull room (maybe blue as the colour of the walls to represent a typical crime scene investigation). The lighting has to remain dull at all times to keep the atmosphere effective and useful. Or maybe a dull background and the light shining on the actors to make them visible to the audience
A perfect example is from blade 3 when he taken in for the mirders of vampires and humans.










(This clip will be used to analyisis all of the effect).


So looking at the lighting effects on this clip from blade the room is birght white which makes then characters stand out and visible to see. The light almost shines onto the characters to adds an effect of them talking, looking at it maybe 3 or 4 light have been used for this kind of effect and atmosphere. Also shadows in the background are used to to balanced type of atmosphere that only these characters are here and no one else.


CAMERA SHOTS:


Soon as the scene starts a birdseye view is used, this shows where it is and how big the room is and where trhe villain is put into place. (Looking at the room its a varible size for good camera angles).


Also the camera is twisting into the villians face which adds more suspension and more of an atmosphere on the character.


Then a staright reverse shot is used and mostly throughout this scene, its the most easiest and most successful way of really doing this type of scene, also closes up and zooms in are used to describe the emotions of the characters, if it zooming in something has been said that rattles the villians, and if it zooms out maybe the interview is calm and understanding (but thats boring!).


Also a low angle is used on the investigators to show that its thier room and their interviewing this villain weather he likes it or not, this gives power to the these characters and can use and show of power to find out the message of the scene.


ACTING IDEAS:


Looking at the acting perspective of this clip its snaps straight into action, a sudden clap of hand is kind of a signature to start the scene and wake up the atmosphere. The clap of hand shows a slight sudden reaction to the character and audience in a way to pay attention which could be useful for our project maybe.

Also full eye contact is used when all character are talking to one another but sometimes the villian,

Looking around 1:00 minute a overview shot is used, the villian is there but also you see the inspectors hand moving, this shows a coversation between these two characters and its important to listen to it as it tells the main parts of the storys this could work for our 1st scene.

The light though is mostly foucused on the close up of these tow characters so what i does is draws the audience to listen and watch these character as they are telling the story line or something important is being said, there's no point of taking the light of these people or the audience will not pay as much attension on whats being said as you cannot see them clear which we will use for our flim.

This idea will only work for the interigation part of the scene so in the 2 part is daytime so really we don't need to worrie about the effects of lighting, just the colour or clothes and mis en scene blend and stand out.

So from this research we have now found how we encounter problem if we do come across lighting effect issues and how to focus the camera in different ways to interest audiences by using lighting. (Maybe we could even change the colour for more dramatic effect).











An open example of a good film opening for our project.

Looking at our main project looking through a various amounts of flim we think snatch is a perfect opening for us.







Looking through the opening scene of snatch the storyline is pretty much the same as ours, all of the characters within the film are routing for the dimond thats worth 24 carrots gold, with our film Smig has a important breifcase with something inside it with what everyone wants. Also looking at the body language and gesters its perfect to take ideas from and to generate withing our acting for the scene, maybe editing it we could pause frame and change the quilty of the picture maybe a added different background using effects such as colour contrast and the names of the characters or a pop arty effect which snatch has used and then role on the clip, with this affect it shows us the charater, the type of flim its going to be (formal / informal) and also maybe a effect on the price procession.

We could do about 20 seconds or maybe 30 off this effect and maybe do a following edit as they use in hollywood editing, this could make the film effective and more successful of telling the story.

Also the costumes that they wear is perfect for what we want to use and represent our styles of charaters, a typical long coat, thug looking, long and posh shoes, ties, and old fashioned jeans. Looking at "turisk" its an perfect element to make our character "smig" to look like and stereotyping him in the easiest way as possible.



Also looking at the diamond it says snatch on it, now the text has a basic meaning "snatch this diamond and be rich" which we could use on the breif case, maybe a pause shot and zoom into the breifcase and look for a definition of it but make it look like the story.

Our setting is really the same as snatchs, streets and runned down places so there no much to really cover and get ideas from, only the lighting is all we need which is in the other decription.

Overall this is an basic mind map of a good start to our project and using the 1st scene we have found a lot of ideas from it.

Sunday, 3 January 2010

Planning more

Ian you need to get some investigations out mate, the more the better ;) so do them tasks i set you and then we can carry on, i will still keep up on my stuff and we need to get the setting sorted out so the actors for our film know what to do and we need to writing our script out soon as we get that done abit more freedom to think :).

Wednesday, 23 December 2009

Setting Idea

Dan, Just too let you know there is is a ally and some open space near my house which would be a good setting for our opening and should be easy to film! But is just an idea so just let me know what you think and any idea you may have!