- We need a parallel editing - more accuracy and more of a meaning
- The interview needs more factors to make it look more realistic
- Need accurate reverse shot and remember the 180 rule
- Our fight scene needs ALOT of readjusting as me and Ian thought it was rubbish
- People have found the red hair distracting within the film, not a good role model maybe, maybe a hat needs to been worn.
- More close ups and also add an affect in.
So looking at these errors there very clear to read and can be handled very easily and when i looked back on our film draft i came up with loads of new ideas aswel.
Scene 1- Interview:
Looking at the interview i looked very basic with the shot being put into place, we need the camera angles way much more sharper to bring out the rough side image of the character smig and the sharpness. Also prob needs to used more , we need a tape so it looks more realistic and one person in our class commented on the window in the background and a interrogation room needs to be just 4 walls which i agree with. Also maybe a timer would be at the top left hand side of the screen so it looks more realistic and affective aswel. Also the character smig need to be more arrogant and i think needs to wear a hat this time as last time i thought he was just abit unrealistic to read. We need more lines and more staght forward and snappy.
Scene 2 - Flashback:
I wasn't really impressed with this scene to be honest i thought it was rushed and not taken into consideration. For starters smig does not need the glasses as it does not make the chactarter yet again i think a grey hat would work again. The character of tom needs to be changed as we had the same person doing Ricky in the interview and people could spot him easily so we need a new actor. Also the fight scene was a complete shambles it needs to be more graphic punches and kicks placed realistically and accurate and more shouting needs to be included. The onlty thing i liked in the scene is when four finger Jones punched him and the point of view shot but we did lose that. I think what we need to do is make the fight scene alot more reckless and affective in every single detail as possible, also when handing over the briefcase we could instead get a low shot of feet walking from both character and then meet and then hand the briefcase over in a mid shot and then walks the opposites ways. So just a more accurate word planning and also affective fights will work a charm and camera angles and role play needs to be more affective.
So what to do now?
Now i look back on the flim i can see lots of errors and lots of new ideas the when they said parralel editing i now think that scene 1 and 2 can be mixed in when they talk about the events it can flick onto the event that being placed and also a shot of smig looking into the briefcase and the way he expresses his feeling over it can give an effective enigma code for the audience and says you dont want to know what in the breifcase. Also i think smig needs a bit more attitude to himself and comes across a more unreckonigned character and itimmtidating to others. Maybe a weapon needs to be in jones hands when hitting smig as dont look realistic. And the 180 rule needs to work to settle with a good grade. Also our ID productions can go at the start of the flim and people names go at the start with maybe a close up of smig walking to the interview room, this will make the flim more professional in its layout of work.
And also looking at our research the storyboard needs to be on the blog for a higher grade level, and photos of the character / front cover page.
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